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Retro video games from Korea?

Yes, there really is! In this hobby blog under the category

I would like to introduce a few of them to " GAMES FROM THE OTHER EAST". You can also find small contributions to mine here

" PC BIG BOX " passion for collecting and other topics such as:

unpublished video games that still make it onto the Internet

are, bootleg games, trick and animation seriesand other hobby projects.

Have fun while reading!

LATEST FEEDS

IN MY COLLECTION:


"XS" is a DOS ARENA SHOOTER!Yes you read that right.Whoever thinks the "Quake III Arena" or "Unreal Tournament" were the first representatives of their kind is wrong."XS" from 1996 brought everything that these games then only perfected (bots, arenas, etc.).The graphics are of course much less advanced, but it has a certain charm.But the cool thing is actually the fighters.As in "Quake III Arena" you have put a lot of effort into the characters and designed them very individually.


If I read correctly, the game is still indexed today in germany!


The website for the game can still be visited with the WayBack machine:



DETAILS:

Name: XS

Developer: SCi Games Ltd.

Genre: 3D Arena Shooter

Medium: CD-ROM

Plattform: MS-DOS

Released: 1996



GAMEPLAY:



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Today I am introducing another bootleg or another unlicensed game for the GameBoy Color. It's called "Karate Joe" and dates back to 2000. It was published by the publisher "Rocket Games". However, this is just a pseudonym, or rather a label from another company. The UK company "Datel" was behind "Rocket Games". It was and is known for cheat software and hardware of all kinds for all kinds of video game consoles (and lots of copyright infringements). The game itself was developed by the then unknown Italian "NAPS Team".


THE GAME:

"Karate Joe" is a platform / beat'em-up game in the style of "Kung Fu Master". There is no background story. The main character "Joe" (who looks like Ryo from Street Fighter) can defend himself against his opponents with kicks and punches. There are 5 hearts in the upper screen that serve as life indicators.Opponents also leave hearts behind which you can collect to recharge your life energy. However, all opponents really leave a heart, so that you can run through the whole game without any major problems. The level of difficulty is extremely easy, which is quite negative. There are 4 different "worlds / scenarios" which all end with a final boss. But this boss always looks the same and the whole gameplay is by and large very monotonous.In my opinion, the game looks good. The colors are very consistent. It looks really great for a GameBoy Color game.


SCREENSHOTS:
























PHYSICAL RELEASE:

The company Datel distributed the game in England and it could be ordered directly from the online shop. It was on a cartridge with its own

Design released in duplicate with another game. There are several variants of which second game is included on the module. Allegedly there should also be individual modules. At that time, a subsidiary of Datel also brought out its own video game magazine which was called "GBX". In the previous issue (No. 11) the game was included as a gimmick on the newspaper for a price of £ 2.99.


ROM & EMULATOR:

As with the "Street Heroes" bootleg, the game cannot be played with all emulators. VisualBoy Advance works in this case but the emulator "Hhugboy" would be better here as well. If you want to try the game yourself, you will also find the ROM to download.



TRIVIA:

The "NAPS Team" should later celebrate their official debut with their game "Gekido: Kintaro's Revenge" on the GameBoy Advance. Before they do though

Turning to the GBA, they programmed a few prototypes for the GameBoy Color. I suspect to find publishers for their projects.

These prototypes are really impressive and show what would have been possible on the GameBoy Color. I once made it available for download.


The prototypes can be started with all common emulators. Take a look at them. It is worth it.

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